Sunday, March 8, 2009

A Company Run by Teenagers

Unfortunately nothing to show you this week. I have been painting and just finished my concept for the current theme for The Artist Challenge. It doesn’t publish until the 21st. Although, I do have something I hope you might enjoy seeing and reading- that I’ve never told you:

Before I started working in television (right out of college) I took a job with 3 engineers. The 4 of us made up a Research and Development company specializing in microcomputer systems. Our focus was designing hand-held computer games that were popular in the early ’80’s. We did pretty well.

The boys hired me to do photorealistic images of what the actual game might look like. They’d take my drawing and their prototypes to toy companies, like Coleco, Mattel, Milton Bradley, and make their presentation.My drawings for our prototypes. On left you can see the actual product with the drawing.
We ALSO had a back burner project that was originally called the “Fantasy Machine.’ It was an interactive game. We used a Dungeon and Dragon’s storyline because it was the popular fantasy of the day. The Original Game
Basically the player could make several choices in the game and a spool of film would reel back and forth to the chosen destination. Now as silly as that may sound, you need to understand- the world had never seen an interactive game before and our game was great! But- none of the toy companies would even give us the time of day. They said it would never fly and it was too expensive to produce.

Didn’t stop us for a second but we knew we had to make it slicker; Thus the birth of Dragon's Lair.
First we needed to hire an animator. We wanted the characters to be rich and alive like nothing the public had ever seen in a computer game before.












Just so happened that Don Bluth, one of Disney’s top animators, had left Disney and attempted to start his own company. He was failing miserably. Fortunate for us, Don was right in our budget range!
Then to our amazement, a ‘brand new company’ called Pioneer was willing to make us a ‘brand new thing’ called a ‘laser disk’. This was exceptionally cool because laser technology was something most people only knew from Star Wars movies. (And we realized real quick a laser disk was much better than our twirling film rolls!)
So, we gathered all parites and created the prototype arcade game. We took Dragon's Lair to a big convention in Chicago. By 6 pm the first day we were on the National News. Dan Rather actually did a segment on us. He referred to us as a company ‘run by teenagers‘. (He was basing that on our appearance at the time.) BUT suddenly, ‘Coleco, Mattel, Milton Bradley’ were now throwing million dollar checks our way for the game rights.

My boss gleefully accepted one contract. We ended up closing our doors about 9 months later. We couldn’t meet the orders. Big business was not something we were ready for. Dan Rather’s comment ‘of a company run by teenagers’ was truer than he knew.
One of the engineers (Tim) and myself (Yes we were celebrating and toasted - but Tim definitely looks it!)
Dragon’s Lair and Dirk the Daring were my introduction as an artist in business world. And you know- as I think back on it now, I wouldn’t trade the experience or all the laughter we shared for anything.
Vikki
Please visit the Red Chair Gallery (I finally got it updated!) and The Artist Challenge.
**BTW- If there’s any Game collectors: I’m going to be selling the following on eBay:
-Dragon’s Lair Disk Player (made by Pioneer / has our RDI Video Systems logo on side),
-Original Dragon’s Lair Laser Disk,-used in the Arcade,
-Original Thayer’s Quest Laser Disk (our last game),
-Animation face model sheet for Dirk the Daring from Bluth Studios
Best offer.

21 comments:

Eric S. said...

That's "interesting", Just kidding. Great story Vikki, Now your talking my high school years here, the early 80s. The closest thing I remember to video games was the atari. Of course I was secluded in a remote mountain town where often we were the last to hear of new discoveries. My mothers car still had an 8 track player in the 80s.

It sounds to me like your friends or bosses were pretty intelligent, did they continue on to bigger and better things after this adventure. I think I remember something about Dragons Lair, but the big arcade games of my time were Donkey Kong, and Pac-Man and Frogger.

Jeannette St.G. said...

Hi Vikki,
Feb. 11, I believe, you visited my blog and invited me for Dante's Pub and art forum (you gave the websites for both) - I forgot all about it (sorry), till now.
I like to register, but it says that "this username does not exist"
-my username/email for this blog is castlestgermain(dot)blogspot(dot)com.
Please leave me a comment, indicating what I need to do-thanks! cheers, Jeannette St.G.

redchair said...

Hi Eric,
Thanks for you comment. Very funny. I know- It was either this or bore you with pictures and stories of my kids.

Drogons' Lair was 1981, so AFTER Pac man & Donkey Kong and well BEFORE Atari games.

The leader of our brat pack and 'my boss' was Rick Dyer and the genius behind all. Dragon’s Lair was the first and the beginning of all interactive games that are so popular today. Serious ‘Gamers’ are familiar with it. I was surprised to find Dragon's Lair actually has cult following. Michael sent me a websites that is devoted to ‘Dragon Lair’ fanatics.

When we closed our doors we all went in different direction. I’ve seen Rick and Tim in the past 10 years. They both went on to be great success stories.

Vikki

redchair said...

Hi Jeannette,
So Sorry. I remember you and we'd love to have you join us. We have the Gestapo at the front door of Dante's Pub. I'll go to your site and send you a direct email.
Vikki/aka Pub Wench

redchair said...

Hi Jeannette-
Please drop me a direct note. You can find my email on this page of my website:

http://www.theredchairgallery.com/contact-purchase.html

Odd Chick said...

You've lived -and still live an awesome life. I'm glad you go back though, and share the past with us. It helps piece together how you became the great artist you are now.

redchair said...

Hi Odd Chick,
Thank you sweet girl, but I assure you it wasn't very glamorous. Our place of business was a warehouse garage at one of that business storage location on the skirts of Cal Poly where we all went to school. When I took the job with those guys, I was in midst of divorce, had a baby in diapers, another in grade school and I think they paid me minimum wage. It was not a pretty picture, but we had a lot of fun.
Vikki

queenlint1 said...

You continue to amaze me! What haven't you done? This is so incredible! And to think that you were right there, on the leading edge of the movement!!

D

tashabud said...

Hi Vikki,
I found your story very fascinating. It's great to read of your early beginings as an artist.

I would have enjoyed it just as much if you have "bore us" with your kids and family's pictures. I love looking at pictures, especially at old photos. I have albums upon albums of my kids' as you may have of yours also. Many times I take them out and go through them while I reminisce their childhood and the past. The photos and the memories always warm my heart.

I'm not much of a video game person, but the rest of my family is. The name Dragons' Lair sounds familiar to me, but not sure if I've heard it as a video or an arcade game or what. I'll ask hubby if he's familiar with it. My arcade experience is mostly with pinball machines, which we have five in our own game room.

I used to play some video games when the kids were small. I loved the Atari games, though, the best. They're the the only video games I played against hubby in the 80's, before we had kids. He defeated me every single time. I wish we still have that game.

I'm looking forward to your next challenge.

Tasha

redchair said...

Hi Tashabud,
Thank you for you comment. Would you believe, even working in this field- I’m NOT a game player. (I’ve never played Atari.)

My son was grade school age and loved the games. And Robby was also my bosses favorite ‘play tester’ for the games. He would frequently request Robby come in after school. Of course Robby was just in his seventh heaven with that kind of attention.

Vikki

redchair said...

Thanks Queenie,
Of course when we're young and doing these things we never realize at the time its cutting edge. It's was just a job and not a very good paying one at that. And it certainly was not a job any bohemian artist spirit 'would want.'

My boss Rick would use the expression the ‘marriage of art and science’.
I remember rolling my eyes. So funny when we look back on our lives.
Vikki

MDE Art Blog said...

Hi Vikki,
I'm amazed! You were a pioneer of the gaming industry! I think this is really cool to hear about your artistic and entrepreneurial skills shining right out of college.

I remember playing a PC version of Dragon's Lair in the 90s. And I think the interactive features that you developed are still thriving in the collective consciousness of the gaming world to this day! :)

~Michael

redchair said...

Hi Michael,
Thanks. But Dragon's Lair was Rick Dyer's (my employer's) baby. He was the entrepreneur. The idea of an interactive game had been with him since his college years.

But you’re right about it being a fore-runner in gaming. Prior to that the interactive games were LED or LCD dot characters. Dragon's Lair presented fully animated characters that a player could interact with. The game also educated the public to applied laser technology.

I’m very proud to have been a part of it.
Vikki

June Saville said...

Right there at the beginning and ahead of the pack. Exciting stuff Vikki.
Even seasoned managers find it hard to keep up when businesses grow too fast.
I love being in the build-up stage of something new. Have done it at a television station here, and a gigantic teaching hospital. The adrenalin is fantastic.
June in Oz

redchair said...

Hi June,

Thanks- it is great fun and to be part of the birth of something new.
It invigorates us to the inner core. I have such great memories of all my adventures.

Vikki

Robin Weiss said...

Hi Vikki! Very cool stuff! Thanks for sharing...My son Maury is going to the Art institute of Seattle for game design right now.....Amazing what he is doing with Maya and Flash and all the 3D animation technologies ....Way over my head!!..=]

redchair said...

Hi Robin,
Good for your son. Tell him it's way over my head also. It's a whole new world in gaming. In fact, dare I say it? A virtual reality new world.

Vikki

June Saville said...

VIKKI
The next episode of Pip"s adventures is on Journeys in Creative Writing - thought you'd like to know. My life seems to have calmed a little and the creative urge has returned.
Cheers
June in Oz

redchair said...

Hi June-
Hooray! I'll be there.
Vikki

Sandy said...

Well THIS was interesting, ....how cool was this? such success for you so early....and you were in on the beginning of this.

redchair said...

Hi Sandy,
Thanks. Dragon's Lair and RDI seem like a million years ago now.
Vikki